It’s widely believed that games console makers sell
their hardware at a loss in order to get the retail price down to a
level they believe consumers will be willing to pay, but any doubters
must surely be convinced by market watcher iSuppli’s attempt to strip
down the Xbox 360 to find out how much its components cost.
According to the company’s report, the top-of-the-range, hard
drive-equipped Xbox 360 costs Microsoft at least $525 in parts alone.
That’s already $126 more than the retail price before the cost of
assembly, packaging, distribution and marketing are added to the
box-cost, and the retailers’ cut is deducted from the price tag.
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The big winners are IBM and ATI, whose products together account for
47.1 per cent of the Xbox 360’s bill of materials (BOM), iSuppli
estimates. IBM is supplying the console’s 3.2GHz three-core PowerPC
processor, which iSuppli claims costs Microsoft $106 a pop - 20.2 per
cent of the cost of the console’s complement of components. ATI’s share
is higher - 26.9 per cent - which it gains from its $141 R500 GPU,
though it has to pay NEC some of that for the embedded DRAM it uses.
The next largest cost is the 512MB of Samsung DDR SDRAM ($65, or
12.4 per cent of the BOM), followed by the 20GB hard disk (10.4 per
cent). You can see the full breakdown here.
iSuppli estimates that rising yields of the various chips used in
the Xbox 360 will drive down costs going forward. But even if they
don’t, Microsoft almost certainly doesn’t expect to make money on the
console, passing lower costs on to the consumer by reducing the price
of the console. Instead, it will be looking to recoup its hardware
losses through software licensing royalties and the sale of its own
Xbox 360 games. ®